Portfolio
Game Audio & Sound Design
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Chaos Delay (Max4Live Device)
Made this Max 4 Live device. It uses FFT to decompose the incoming audio and each "bin" has a feedback delay line that can chance the amount of delay on each "bin". This is version 0.1 and it is expected to grow and add a couple more features. Link to the M4L Device
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Journey To Foundation.
I was part of the audio team designing and implementing audio design/behaviours using Wwise as middleware and Unreal Engine as a game engine, worked on blueprints and C++. Created sounds effects for the game too which I implement them too. The game was realease for multiple platforms.
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Physics-Audio/Technical Audio in UE5 and Metasounds - WIP
Tech audio implementation of a physics-audio feature in UE5. Everything is full generated (No pre-recorded audio samples) using Metasounds and implemented in C++.
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Multichannel FM Synth
This is a multichannel FM Synth made in MaxMSP. Each of the main fm algorithms uses a 10 channel oscillators with the posibility of deviate the values of the modulator, carrier of the ratio. WIth this creating a very rich sound. It also implements portamento, multichannel LFO, delay and combfilter that can be bypassed.
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Wavetable Sample Manipulator
Great tool for creating more variations of an audio sample. It can create some unexpected variations that can be use as a source of inspiration or as a tool to create interecting audio layers.
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Sample Manipulation (Max 8)
Created a sample manipulation max patcher in which can be use to generate multiple variations of the imported audio sample with random or user set parameters.
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Shaper Synth
Designed sounds for a collection of factory presets.
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Don't Look Down.
Worked on the audio designing sounds for the game during the game jam. All original audio
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Solitude
Worked on designing audio and making the music for the game during a game jam. All original audio.
Personal Projects
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El Bucle de la Caverna (Interactive AV Installation)
Premiered at La Univerdad de las Artes in Guayaquil Ecuador at Prototeca 2025. Exploring the idea of AI, media manipulation and information overload with techniques like real-time voice cloning, projection mapping, intervened newspaper, face detection and more.
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Ensayo Sobre El Fenómeno y El Artificio (Video Installation)
This installation explores the idea of the reality and the fantasy. It juxtapose the two ideas creating a dialog between them and giving the viewer a full view of the implanted ideas and the reality.
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Don't Move and Look! (Interactive AV Instalation)
I designed and developed an interactive audio visual installation with surround sound 9.0 via Dante protocole, it uses real time audio and video fetching and real time audio and video processing.
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Statue
Experimenting with 3D modelling, this animation was rendered using Eevee render engine provided by blender. The render and the ambient music was done by me.
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Last-Minu (audio reactive piece)
Music composed by me in MaxMSP live performance. Visual created by me in Touchdesigner with instancing technique and audio reactivity from my composition.
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3D Reconstruction - Xbox Controller
Used meshroom to make a 3D recostruction of an xbox controller. For the data being feat to meshroom I used a video which then I used FFmpeg to return every one second a frame of the video and use that as data for meshroom. After that I used blender to put everything together and animate the camera.
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Open Soundcloud
My Music and audio experimentation.
Recording - Mixing - Mastering - Studio Work
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Clone/3182 by Sean Clarey Trio
Recording and mixing.
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Tranquilizante by Habitantes de Papel
Recording, mixing and mastering
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Ruidos Blancos (Album) by Persé
Recording, arrangments, mixing.
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Sol by Hijo de Hoo Ha
Keyboards, recording, mixing and mastering.
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Talk to Me by Mirabelle Jien
Mastering.
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SoundScapes by Spectrum Music
Recording and MaxMsp work.
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Nepeta Catarea (Nancy)
Guitar, recording and mixing.
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Degradé by Diana Divaga
Recording, arrangements, mixing and mastering.
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Adiccion by Mr. Crow
Recording, mixing and mastering.
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Ignaugurándome by Ludovico
Mastering.
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Nada Será Igual (Es Navidad) (feat. Shalom & Javier Vera) by Ivanjo
Mastering
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Alarido by Cosmic Drama
Mixing and mastering.
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Les Contes de Fées by Spectrum Music
Recording.