Hello! I am Pablo a technical audio designer with experience on interactive audio, spatial audio and developing my own audio tools using MaxMSP and others.
I was part of the audio team on the development of the audio system and some of the sound design for the game “Journey to Foundation“ released for PlayStation VR2 and Meta Quest.
When I am working on my personal projects, I like to explore new ideas and approaches to new challenges, mixing visuals with audio reactivity in creative ways. Which also gives me some high-level of understanding of computer graphics and some other areas of software development.